One of my biggest work so far, it was super fun to do! Really enjoyed the modelling.
Used mostly:
- Modelling a motorcycle (Chris Kuhn)
- Shading the sci-fi helmet (Kent Trammell)
- Shaderforge's for the seat and the metal parts
- Rendering a Sports Car in Blender Cycles (Jonathan Williamson)
- textures.com for the wall, the road and the scratches.
tbrbn well its a scooter actually :blush: but its a TaoTao Powermax 150. I'm hoping to actually model all of the pieces individually based on real life dimensions, and maybe then making a program where you can virtually disassemble/reassemble it it.
catherineirkalla Thanks! I strongly recommend the courses I mention in the descriptions, all together they really helped me. What bike are you planning to model ?
Very cool! I'm hoping to model my bike at some point too!
Very nice model, texturing and lighting.