Rey's Speeder from the Force Awakens. Entirely made in Blender. I used planar modeling for most of the vehicle and then vertex painting for some other bits. I must admit though that near the end of the project I ran out of steam and never finished the cockpit of it.
sulabri it certainly comes with personal taste of course, but I would go for a more metallic look with many scratches and stains. You can take a look on the "shading the sci-fi helmet" course for inspirations and technical guidance!
tbrbn I'm not sure how to do that, do you have any recommendations how I can?
Nice job with the modelling! Next step is to enhance the shading :)