Shots from a a final for a 3D modeling course a while back. The goal was to make a pirate cove, all other decisions were up to students. I did a lot of the modeling and texturing for props, as well as lighting and final terrain passes. Atleast a hundred hours for two novices and it was super janky but it felt incredible to pull it off. This was my first ever CG class.
That's awesome, I love it. Janky or not, it's an achievement. I'd love to collaborate with someone on a level. Is that UE4? Doesn't look like Unity...