SMG I am working on, trying to create a high poly and then retopologize to a game-res model for baking. The idea is to texture in Substance Painter and animate it down the line
arcangel_zero7 Definitely one of the reasons I enjoy working on it is the challenges around it's hard edges, specifically the mixture of sharp and round edges around the stock gave me some real headaches but was also very good practice.
arcangel_zero7 Definitely one of the reasons I enjoy working on it is the challenges around it's hard edges, specifically the mixture of sharp and round edges around the stock gave me some real headaches but was also very good practice.
Ah the UMP45, my favorite submachinegun. Nice job! Really captured that boxiness and hard edges it's known for. :)
Looks like the MP-40 platform! This will make for a good looking asset!