Bowling Alley made in Blender. I know about the artifacts from the denoiser but my laptop cannot handle High Quality and high samples render. 1080p with 600 samples took almost 6.5 hours. :D This project is still in progress because the materials and lighting need to change a little bit to make it realistic.
@jlampel Thank you Jonathan. Really appreciate the words :)
Making a whole scene like this is a ton of work, props for pulling it off!
I am glad you liked it cchrisrezende I appreciate it. And yes the blurred part is a mistake, I forgot to add a proxomity loop after Subsurface Subdivision to sharpen the edge on the surface. Which I realized after it got rendered. I am going to update it as soon as new renders are done. Thanks again :)
Great job! I like the details of the reflections on the tables. The material on the balls are also sweet! My only criticism is the blurred section on the right of the image (part of the reflection on the alley).