This was created with Cycles Render.
Background: Galaxy Environment Texture, Landscape- 2x displace modifier
Planet-sphere: Separated Ico from it's wireframe, only rendered wireframe (emission) in reflections, used procedural displacement map on main ico.
Drones: Simple modeling and materials with mirror
Radial Symmetry of landscape (before modifiers) with an array.
Was going for a abstract sci-fi feel with varying scale elements to create a surreal feel. Would love feedback on any/all parts!
Almost forgot, Particles instances emitting particles for 2 layer particle trails.