R2 Astromech I modeled, specifically QT-KT. The overall paintjob is a series of black and white masks that I used so that I would only have to texture the mesh once and can swap out paint jobs as needed. The dirt/ miscellaneous wear are a series of procedural textures.
Also just got around to rigging it. Hoping it will be finalized this week.
Is that Baker's Miller Pink?
Really good job!