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QT-KT WIP Final

R2 Astromech I modeled, specifically QT-KT. The overall paintjob is a series of black and white masks that I used so that I would only have to texture the mesh once and can swap out paint jobs as needed. The dirt/ miscellaneous wear are a series of procedural textures. Also just got around to rigging it. Hoping it will be finalized this week.
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