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The Engineer's Desk Final

Took a break from Everyday's to do a longer piece. This was a big learning experience for me - specifically, that you have to have a solid story and know what it is you're trying to say. I only had a vague idea, and it never came together. So the space I left empty on the desk represents my lesson - get your story worked out at the beginning. All modeled in Blender, DOF and glare and dispersion in the Compositor, and then post in Krita. Critiques and feedback always welcome.
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