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Exercise 1 Cube with Ngons in Blender and in SketchFab. Final

This shows SketchFab creating Trigons from Ngons.
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  • d
    Dennis Brown(dbrown)

    Ahhh, ok! I was wondering! :D

  • Thank you for you comment.
    Yes, this was not meant to question the triangulation. Only to illustrate that it is the way ngons are resolved. It is a common question here. ;) Thank you for making this a great site. :)

  • d
    Dennis Brown(dbrown)

    Of course SketchFab does have to triangulate before displaying, similar to a game engine, so it in fact does this. You should be able to triangular in Blender and see similar results.