This is my very first object modeled from scratch. The cup is just created from a circle then using a solidify modifier. The handle is a path with an ellipsoid applied to it. The material is just a mix of diffuse and glossy dark grey. The coffee is a texture with a map to mix in some glossyness too. I also did som sculpting for the bubbles but I'm not happy with it. I think I should try a bump-map instead. I put in almost no effort into the table so it doesnt really look good. Im very new to texturing :)
Thank you both for the feedback. I appreciate your suggestions and will take them into consideration in the future!
Nice exercise.
A little more fill lighting on the handle will help show the detail. The foam is a very good near miss. Very nice.
The bubbles were the first thing I noticed as a little off. Andrew Price has an awesome tutorial on this: https://m.youtube.com/watch?v=W07H7xeUnGE
I really like the mug.