Watch it here: https://www.youtube.com/watch?v=JpAvJbojXok
This is a real-time workflow from an image to a complete blender material.
In this tutorial I explain how to make a texture seamless in Photoshop, create texture maps (Displacement, Normal, Specular, AO) and how to apply them in Blender to create a material. I really tried to keep it as short as possible. Thanks for watching! :)
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Thank you! I have to record at night because it's much quieter then. Redoing it paid off, this version is way better than what I recorded at first. :)
Well done! Thanks again for your insight Soady!Love your attention to high quality even at the cost of redoing video that the average person would just move ahead with. And working on it until 4 in the morning no less. :)
Thanks. Hehe, it is actually not a facade brick so it is intended to be covered completely. :)
Nice depth. Someone is going to have to tuck point this before too many winters pass.