hi all, i'm glad to introduce to you virtual jessica alba! modeled in blender 2.61 (no makehuman or software like that). i didn't use spec and normal map, just texture image and a bit of painting. i couldn't use a particle system for the hair cause my pc sucks so i had to model the hair by myself. i know the feet are horrible, maybe one day i'll fix them. the body mesh is made of 2562 vertex but in the rendering i used subdivision surface x2. rigged very fastly to pose in that way and rendered in cycles with 200 samples, hope you like it, bye.