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Umbreon Final

I've done this character in the past but figured that before I leave the fanart area and focus on more original characters I'd give this one, one final attempt. It was actually the "delete it and start over blog" that convinced me to take another shot at this character. My previous one was incredibly blocky and only looked good when viewed head on, side views revealed a very cubic head. So instead of doing a retopology I just decided to do a new model all together. In all there are 8 particle instances creating the fur on the model. To get the ring shape I had patches of hair placed on the legs, ears, and head. Additionally I created a material mask that would control which hairs would render and which ones would not which gave me the ring shapes. I also used a cloud texture with a color ramp on the rings to get a bit of color variation with the yellows.
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