A tree with some grass. It was really fun working on that scene, I learn a lot about texturing in the blender internal engine.
Renderer : Internal
Time spent : About 8-9 hours on 3 days
I use the sapling add on of blender to make the tree, use a leaf texture for the leaf. I made a procedural texture for the bark. And the grass was an hair particle with some strand render + tranlucency(very important). I used the translucency for the leaf too. I use a skydome for the sky texture.
Might be my final render.
Oh, and thx Wes for the sky texture.