Playing with hard surface UV mapping for color and spec
Blender/Cycles-250 Passes/UV editing in The Gimp
I know its REALLY simple but this was for testing
Modeling 20 minutes
Rendering 30 minutes
Original size x-3000 y-1000
P3D http://p3d.in/QspYN
SketchFab http://www.sketchfab.com/show/uCSVtEtR5fGp9HtraPCmOD5gpnq