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Stone Mountain Dragon (Colossus Dragon) Final

This was a good challenge for me because the scene has around 65 million polys . The render time for all the passes was 8 minutes in 1920 x 1080, I use blender for rough shapes and then I send them to zbrush and I start to do the concept for the dragon and the mountains, after this step I moved to blender to retopo all the scene dragon and mountain for the trees Blender has a wonderful system to do pines, oaks, etc. I use cycles render engine to make lighting, shaders and rendering and AO in blender internal. Composite was in different softwares blender, and affinity photo with some touches
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