Old ship I made earlier this year.
- 66,000 polygons (non_optimized)
- 4 min and 16 max samples (lanczos filter)
- FG medium setting
This render made use of the A&D ambient occlusion option (64 samples) with a MR skylight using the scene environment. The scene environment used a HDRI blurred map in the environment slot to add additional light and tone.
I added a bi-ped to give the craft some scale :)