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Sky_Locust_Fighter_AO Final

Old ship I made earlier this year. - 66,000 polygons (non_optimized) - 4 min and 16 max samples (lanczos filter) - FG medium setting This render made use of the A&D ambient occlusion option (64 samples) with a MR skylight using the scene environment. The scene environment used a HDRI blurred map in the environment slot to add additional light and tone. I added a bi-ped to give the craft some scale :)
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