Old craft that I cleaned up.
-62,000 polygons(non-optimized)
-spline modelling &
-poly modelling techniques
-lanczos filter
-1-min and 16-max samples
-draft final gather setting
-3+ minute render (roughly)
Materials are from Autodesk's library and A&D. Yes the materials aren't that exciting.
Post work done in After Effects which was minimal.
Comments welcome :)