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Sculpting for "GameAssetCreation" Final

It was very long because of my pedantry. The result was a little different than what I expected. There are still several questions on sculpting, but I hope I can find the answers to them after completing the sculpting course or you can help with advice. (Grid density - how to adequately choose a grid density?.Ugly polygons on some faces - How to get rid of "polygonization" (analog - pixelization)?. Errors in dynamic topology with a sharp change in grid density). Many thanks to the coaches for the course!
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