Hi,
Another Character from the Mortal Kombat Universe.
Workflow as follows...
1. Modeled using References.
2. Portion of his Face was sculpted using Dynamic Topology whereas Retopology was later added.
3. His body, and attire was sculpted using the Multires Modifier.
4. Rendered in Cycles using 1000 Samples.
Hope you like it!
Kind Regards,
Bennie
Hi Bennie,
This is the most detailed Phenomenal Scorpion I to date have seen.
Definitely must have been a lot of hard work gone into this 3D design.
I have looked at both and cant stay which i love more... Think they both out of this world.
Well Done!
Take Care
Nelson
Hi Forrest,
Thanks for the feedback! Yes, it took me almost a month to complete this piece of work.
Thanks again!
Kind Regards,
Bennie
Great looking work!! Looks like long hours here!!
Hi Stacey,
Thanks again!
Kind Regards,
Bennie
Once again speechless!
Executed remarkably..
Stac.