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RAF SeaKing SAR - v2 Final

An update on a previous image. For the human figures I exported a model by 'Billy-T' from DAZ Studio to use as a base sculpt for a low-res figure that I then textured and rigged myself based on Jonathan Williams's "Low Poly Character Creation" tutorial series. With the exception of the sky the textures are hand-painted in Photoshop Elements. Rendered in Cycles with post-processing in Blender.
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