Did this in Blender and rendered in cycles. It's been a while since i did a low poly, thought i continue from the last one I've made in Dragon Ball series.
It's seems like whenever I render an image like this, the lighting seems blurry and not sharp. If I increase them, it will be a pain in the eye to look at (I'm a noob ; ). If any one have any suggestion on how to achieve lighting effect like in cinema4D (lots of low polys that were made in C4D have great lighting and very sharp image result) would be very much appreciated.