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PC fan (120mm) Work In Progress

Just a fan I had laying around, it's a complex shape to exercise for an exercise... Goals: High quality model made to my best knowledge, that I can sell with clear consciousness. For base model: - Made to scale (1unit=100mm) - Low poly model (with subdiv. modifiers not applied) - 3-4 vertices / face(except complete round faces) - Clean (no flying around vertices) - No razor sharp edges - The fan parts should be fully constrained (by moving/rotating the stator everything moves with it except parts that shouldn't) - Cable should be moved around/oriented seamlessly without tear (arrays following paths that are hooked to fan, collector, and empties for good handling...) - Full unwrapping - Materials will most likely be a mix of both procedural, and image textures... (wires PCB, etc will be shaders only) Extras: - Metal guard with screws - Animated rotor and blades - 4 wire (PWM) fan option. - (Maybe!) Dusty fan material option (Fans don't usually get dusty in a uniform fashion... it will require texture paining, which I never done before, so I'm unsure about the result...) - (Maybe!) Optional RGB remix with animated colors (cause why not?! :D It will require some modification though...) - (Maybe!) 80mm version(Requires almost complete remake... The corners are smaller, the blades are shorter, and a slightly more curved...) Let me know which version would you be interested in (Dusty/RGB/80mm version or something else) as an extra! :) I may make it available on blender market when it's done... *No texture yet just a few principled shader with colours... not yet fully unwrapped either. It's in progress
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