Yet another sci-fi helmet in CG's render database :)
The third picture is the concept evolution with from right to left: concept sculpt - retopo'd model, concept kitbashing 1, concept kitbashing 2 (almost final)
The last image is a render of the first concept, that I abandonned due to poor mesh and I didn't really liked it.
Oh, and again 100% blender (with obvious usage of hardops).
100% Blender? Hnnnnnnng das some gooood details you got there. If this is what you can do entirely in Blender maybe Substance is overrated haha. Good stuff!
Very nice, Thibaut! 👏
Very cool. As Miranda mentioned great job on the texturing. Looks like his optics failed for all the scratches from running into walls. lol. Curiosity question... what are those three trapezoidal buttons on the front of the helmet, just above the venting, for?
Awesome helmet Thibaut! Love all the details like the scratches, makes it very realistic.
Amazing, really cool! Got myself the addon as well today. Hope to create something similar to this in the future too but it seems like it takes some time to master it. 😄