Originally sculpted in Sculptris before I recently discovered the benefits of blender sculpting (it's so much better than it used to be!)
Retopology, texturing, bump maps, SSS, rigging and animations made in blender. Still WIP as there are many shape keys and vertex groups still to deal with :)
Sample animations can be found here:
http://www.youtube.com/watch?v=_3WNvm_4pbU