Re-sculpted the eye area on the left to bring out a sort of lid. Still needs a lot of work since I didn't figure it in from the start. I smoothed out the cheeks more so they would appear plump, the nose has been raised some and the nostrils are being redefined. Have to figure out how to redo the mouth and work on the disfigured right side of the face so the eye will fit in correctly.
The eyes are not getting the glow I want so I need to play around more with the light set up.
Lastly the camera is becoming really frustrating to get right so that my sculpt shows how I feel is accurately. I don't know what else to do there.
Blender 3D Cycles
Still 7 multires