This is my entry for the qualification round of Star Citizen The Next Great Starship contest.
Probably the only one in the finals created in Blender.
Lookup the website for more information, not sure if I can link it here.
Low-poly model created with:
- Blender
- xNormal
- Inkscape
- Gimp
- Photoshop
- dDo
- nDo
5550 tris
2k texture maps:
- diffuse + emission (alpha)
- specular
- normal
Rendered in dDo Marmoset viewer.
Feel free to comment.