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Morning Coffee Final

I recently learnt how to actually light a scene properly, and this was my first render testing out that new-found information. I'm not too happy with the coffee itself; I know how it should behave, I just can't get the SSS working to replicate it. If anyone has any tips for a Cycles coffee material, I'd love to hear them! Blender 2.63a Cycles: 4000 passes, 3 hours Environment map from hdrlabs.com
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