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Modular level: wall blocks Final

Preparing assets for a first-person view game. I want my levels to be simple, easy readable and bit cartoon-ish (?) instead of realistic looking. I also want player's character to move fast and smoothly so I'm concerned about structural "ribs" and platforms that may provide unwanted camera jiggling. If I'll find how, i will make 2 sets for walls - one simple and invisible to provide obstacle for the character, second - decorative with lots of elements but causing no effect on player's movement.
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