Blender 2.63
I'm following the low poly serie from BCookie with my own model.
It's a character i'm creating. Basically he will look 1900 (a bit like charlot) and he's a traveller of the dreamlands.
Here are my base meshes for sculpting (any suggestions or advices are welcome).
For the head, i used the blenderella head i modeled a few days ago (I hope this wont compromise the following parts of the serie). I turned it into male shape by edge modeling and sculpt.
I started the head and hair sculpt, but it's a first session, not so detailed yet.
Thanks to the Blender Cookie, big up to you!
The low poly serie is fantastic!