I decided to update all my old scraped practices from Blender Internal to Cycles since I managed to rescue my old bricked hardrive. An excuse to update my gallery with something :(
All of them are unfinished due to committing terrible noob mistakes, lack of motivation, computer problems, moving homes and general unquenchable depressive mood. Most of them are almost 2 years old.
This character was an experiment in BI, following some tutorials on how to box model humanoid characters, but I diverted from the human shapes and made a different critter. It was meant to have textures but I couldn't make it in time, plus the topology is all wrong and couldn't rig it properly because I had a horrible computer back in that time.