"How to Save the World" Final

A gift I made for my wife who's studying ecology and earth science! I've seen a similar "Trees / Seas / Bees" design in various places, and thought I would try my own take on it! I considered how seeing separate aspects of the environment, and at the same time how they join into a cohesive whole, just like viewing tiles on a boardgame, would inspire us to take action and save the planet we call home. Rendered in EEVEE and touched up with GIMP/Glimpse editor. The most challenging part of this project was getting the volumetrics to play nicely! The rays in the ocean were a particularly tricky puzzle. The solution was to render each scene separately, and composite those renders in Blender! I learned a ton about Blender's Scene and View Layers system in the process!
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