Here is my High Poly Model modeled and sculpted in Blender using the Low Poly Character Series. I just finished the second series of videos where I finished modeling the character from scratch, just using the instructional videos as reference and not using the included models with the series.
My first real attempt at learning Blender in detail, and my first "ok" looking model!
I'm currently starting in on retopology (the third part of the course).
I'd like to know what people think! I'll keep posting updates as I continue to complete each section in the video series.
Thanks!
ps. I didn't render it in blender, mainly because I'm trying to figure out a Blender to Unity Workflow, so I took a screenshot, but if anyone has recommends on better ways to post these images from Blender, I'm all ears.