US Flag using cloth simulation and force (wind)
Ray Trace of 4/Size 1
Transparency is very faint.
Flag was modeled using the proportions and colors found here:
http://en.wikipedia.org/wiki/Flag_of_the_United_States
There is a texture found here:
http://www.burningsea.com/forums/showthread.php?t=85870
but I think the threads would have been too small to really show up in the image at full size.
Modeled and Rendered using Blender 2.63