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Fundamentals of Blender Materials, Shading, and Texturing Final

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A showcase of all my work throughout the two courses: Fundamentals of Blender Materials and Shading and Fundamentals of Texturing in Blender. I learned so much from these courses, but I look forward to moving forward to other topics. Out of all the fundamental/core courses I have gone through so far, I found these to be the most difficult yet.


All the models, scenes, and 3D modeling in the attached photos were provided by CG Cookie. I used image textures from Poly Haven for my work on the final motorcycle challenge.

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