Final Textured image from Low Poly Character Creation Series
It's been almost a year since I last posted on an update, but I FINALLY got around to texturing the low-poly character from the Blender Cookie Series.
I realize this isn't the best screenshot, but if people have suggestions on how to best post this image this, I'm all ears. The screen capture might be a little pixelated, but this is taken from Blender.
I'd like to know what people think! I'll keep posting updates as I continue to complete each section in the video series.
I can finally move onto rigging and animating, and then seeing how this looks in Unity.
Thanks!