* Modeled in Zbrush 2019
* Dynamesh body retopology projection made with ZWrap and xnormal
* Clothes made on Marvelous Designer, Retopology on Maya and uvs on Rizom
* UV`S made on Rizom UV
* Props topology made on Maya 2019
* Render on Blender 2.8
In this case, I try to get the most important details on accessories and part of the essence of them combining the comic style with realism to give this beautiful result.