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Fantasy Cityscape Final

Based on this image by Munashichi: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13322496 I think I'll call this done. If I were to try and fix the bits that bug me I'd probably end up re-doing the whole image. Blender 2.6x (Daily builds) GIMP 2.8 Render time: ~2h 30m Samples: 500 (Although I could have lowered it without losing quality.) Full resolution: 1,920x1,464 (not power of 2, whoops) Vertices: 318,224 Objects: 938 Lighting: 1 Sun mesh light; Ambient Occlusion at 0.05 and distance of 1.000. The emission of the street lamps is too weak to affect anything apart from itself. Foreground shadow is caused by a large cloud object with a translucent material. (I don't know if it actually does anything having the material, I just have it because it made sense.) Clouds were painted in GIMP. Image was composited in Blender.
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