Eyes
Cycles, 2000 samples, CPU, 4 hours
Currently working on an animation using these eyes and variations of the iris'.
Done using a real human eye as a guide, Sclera (white), Iris, Pupal and cornea.
All criticism welcome.
Didn't add blood vessel things because I'm going for a clean cartoon style render, whilst at the same time making the eye as realistic as possible. Yes I'm a contradiction!