This is a Pro work I made in USA I got inspiration from band of brothers series and Saving Private Ryan.
this piece was made in different softwares maya for the very basic shapes and blender to make the hole the complex details in modelling almost 90% of the modelling process.
Uv process is beautiful in blender because is extremely fast and comfortable, texturing part is a mix way between Blender substance designer and affinity photo with all PRB maps roughness, metallic diffuse_color, ao normal_maps and heightmaps.
Comp was made in blender nodes natron and affinity photo and a small touch in nuke.
Hope you like it