15000 samples cycles render
Everything is said in the title. ^^'
There are so many flaws remaining however this is the deadline, must respect it.
I tryed my best to participate even if I had loads of exams and not much time. Therefore, I knew that I wouldn't be able of comming close to the top 3 (even the top 20 as I see the entries). ^^'
BUT even without having much time for it, I spent nights without sleeping and put a lot of effort in this render (learned a lot from it) and that is why I would highly appreciate to have as many honest/constructvive critics or advice ! Pleaaaase :)
- I modeled EVERYTHING.
- The stained glass texture is a free texture from the net, the rest of the textures are from the architecture academy
- I used volumetric lighting and... God I spent a lot of time on it !!!
Photoshop was used to increes contrast and add a vignette.
That's all.