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creature 0.6 Pose test Final

General rigging and skinning are done and work pretty well so far. The mesh is deforming pretty smoothly and decently. I need to create the secondary rigging for smooth mouvements of the tail and control of the eyes and also the rigg for facial shape keys. I havn't done any shapekeys yet that's why his expression is inexistant. I will also work on muscle shapekeys at the same time. still a lot to do but I'm getting close.
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