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Country house Final

Made with blender 2.52 rendered in Blender internal. Scene created to test the first floor texture + sculpt. I sculpted an high subdivided plane to fit the texture rocks and made it tileable in order to make the first floor. I used an array following a curve. This house was designed without any references, that's why the structure is wrong, architecturally speaking :P Credit to "facuhead" I used his medieval door posted on blendswap. Sorry for my english :P
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