a Bumbleebee model based on teqhnices learned from 2 CG cookie courses:
Animated Sci-Fi Game Environment
JJonathan Lampel
Game Character Modeling @Kent Trammell
the workflow step include:
Refrance gathering,
Blocking,
Sculpting the basic organic shapes,
First high res retopology,
Kitbashing and small details,
Second low poly retopology,
Normal map baking,
Textureing,
Rigging,
and Rendering.