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Bottle Biomes - Macro Render Final

Thought I’d do a series of renders of this project. Here’s my project I did for the CG Boost challenge “World in a Bottle” Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool! Modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop.
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