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Baywatch dog to the rescue Final

3D modeling a dog for the "Husky Puppy" exercice then having fun finding a funny scene ... this turns into a Baywatch dog :) All is made with Blender 2.8 : - Dog : 3D modeling with hair particles - Cap and glasses : 3D modeling - Sand : texture with microdisplacements and particles - Sea: image as plane For the sand I wanted to use a full procedural texture shader (thanks cgcookie) of my own but particles were not fitting it very well. I upload few images to show this shader : only one plane in the scene, procedural shader does all the job! If you like my work please let me know here Thanks
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