barrels made by outlining a reference image then using the Spin tool create the full shape.
the wall and floor are just simple planes with uv mapped photos set as the material.
lighting is a default lamp and an area lamp then tweaked for extra brightness and contrast in photoshop
still need aquite a bit of work, the wood map for the barrels has too much wierdness on itand i had tried to map the original hoops as part of the image map but that hasnt worked and makes the barrel look a mess but i'll replace that once i have a suitable material, and add a bit more life to the scene.