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ArchViz practice #05 Final

Modeled and rendered in Blender/Cycles. I used the 'Sapling' add-on for the trees and I also adapted the 'water' and 'snow' shaders from the Shader Forge tutorials. Texture maps were originally from www.cgtextures.com with some modification in Photoshop Elements. See www.nebulart.org/showreel.html for the full animated version and more of my work.
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