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Antikythera Mechanism – Final Final

Final render and animation of my Antikythera Mechanism model. http://youtu.be/FVjOnGxvtfQ Animation is Blender Internal: 9h30m render time. Still is Cycles with 200 passes. Final number of vertices: 36,543 103 objects in the scene, 31 of which are gears. I knew I was going to be wrong when I said: "Animating gears shouldn't be too difficult." Copy Rotation and Copy Transform constraints don't work if your gears are different sizes. I had to animate 'by hand', which I hope to never do again. :)
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