Blender is very overwhelming at times, especially when learning, so I have to take breaks now and then. This piece is for a Victorian type house I have been working on as an asset for one of the OpenSim Grids now that I am back to take another stab at learning.
This piece employed low polygons while trying to maintain a semblance of detail. Another challenge was texturing the piece. For me, texturing in Blender is difficult at best so I tend to apply materials to texture in Grid.